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Predator miniatures – a review

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(Note: This is a part of a three-part series of reviews. For suitable opposition, see my reviews for Aliens and Colonial Marines)

Update August 16th 2011: Predastore’s Spear-Hunter and Bone-Hunter added to the review.

Update February 18th 2012: Predastore’s Jungle-Predette and Chasing-Hunter added to the review.

Update November 18th 2012: Predastore’s Death-Hunter and Running-Hunter added to the review.

My reviews usually center on a single model or a group of models from a single manufacturer. With this one I wanted to do something different. I recently ordered a bunch of 28mm Predator – or rather, not-Predator – miniatures from three different companies, and decided to clump them all in the same review. Web searches for Predator miniatures crop up fairly often on the blog’s stats, so apparently there is a demand.

Keen-eyed readers will spot right away that there are some models missing, of which the most common are the Horrorclix Predators. I deemed these too big for me, however. They’re not really even close to 28-32mm, but rather 35-37mm. Yes, Predators are big, but not that big. They’re nice minis, though.

With that one explained, here it is – the grand Predator miniatures review. Do note that as this is an ongoing review, all the prices are “at the time of writing” ones.

The Hurn with twin wristblades. Click for a larger version

Hurn Headtaker by Heresy Miniatures is great. The model is large (see comparison pics later) and well detailed and comes with a variety of weaponry, and you can choose to have him wield either a spear (with the wristblades concealed) or extended wristblades. You can even go for total overkill, and have him carry a spear in one hand and have the wristblades extended on the other. If you go for double wristblades, there is a contracted spear that you can put on the model’s back. Additionally, there is a shoulder cannon you can attach.

The Hurn is in a very dynamic pose that manages to convey a sense of movement nicely. He’s turning to his left with his dreadlocks flowing and the shoulder cannon tracking movement. The miniature is bulky and thickly muscled and this combines nicely with the pose to create the sense of a true predator (note the lack of the capital P).

There is nice detailing on the model. There is no helmet, so the iconic Predator face is there and is instantly recognizable. The Hurn has a patch of armour on his left shoulder, with three skulls hanging from the strap. It might just be me or a glitch in the sculpt, but to me the middle skull looks like it might not be entirely human. He also wears an armoured loincloth and codpiece and leg armour. The wristblades are barbed and thin, and there is nice detailing on the other weaponry too.

While I think this is THE Predator miniature to own, there are a few things I must point out. Firstly, the wristblades are indeed long and thin. This means that any rough handling will make them bend and possibly break. Secondly, the shoulder cannon mount is a bit too long, and what applies to the wristblades applies here too. I cut it down a bit, making it not only more sturdy but also more in line with the shoulder cannon from the movies. Thirdly, the model’s size means that it either needs to be mounted on a base bigger than 25mm or the slotta tab needs to be cut down. This was helpfully pointed out on the Heresy website, and I did the latter with no trouble, so it’s not much of a problem. While I paid £8.00 for the miniature, it currently retails at £12.00, which might be too much for some.

Overall verdict: While challenged by Predastore’s recent offerings, I still think the Hurn is the best Predator miniature on the market. Needs to be handled carefully, might need a bit of tweaking and is a bit costly, but still pretty awesome.

As mentioned, the Hurn retails at £12.00, and it is a limited prototype at the moment, with 1000 castings. There are promises of more Hurn to come.

You can order the Hurn on Heresy’s website.

Update June 26th 2011: The Hurn reviewed here was sold out. There is another available from Heresy, though. It has a masked head, but is otherwise the same model as this one.

Click for a larger version

Hunter Aliens by Copplestone Castings are obviously not-Predators. Two of the four models have helmets on, while two are bareheaded, and the looks of the faces and the helmets are instantly recognizable. While not as bulky as the Hurn, they are still tall and beefy in 28mm. The models are armed with a variety of weapons familiar from the movies.

Alien #1 is bareheaded and has an extended wristblade – only one blade though – and he’s looking down with his arm raised. There is a shoulder cannon on him, and he’s armoured almost exactly like the Hurn, with the exception of some armour on the top of his foot. There is a skull on his belt. This model just oozes calm menace.

Alien #2 has a helmet on and is looking to his left, holding his glaive-like double-ended spear. Along with his helmet he wears armour similar to #1, and there is a shoulder cannon on him as well.

Alien #3 is very similar to the previous one, except the posture is a bit different. There is armour covering the tops of his thighs, and a throwing disc hanging on his right hip.

Alien #4 is bareheaded and wears no body armour. He holds aloft a skull in his right hand in an obviously gloating/challenging pose, and his wristblade is extended. He holds a spear in his left hand, with the tip resting on the ground, and there’s a throwing disc on his right hip as well.

The detailing on these models is what you would expect from a Copplestone mini. Simple, cleanly sculpted and very adequate, but nothing fancy or fiddly. Like all Copplestone Castings minis, they come with thin integral bases and fit nicely on 25mm bases. A pack of four costs £8.00, which is great value.

I can’t really find much to fault in these miniatures, although the Hurn tops them in size, detail and ferocity.

Overall verdict: The Hunter Aliens are solid Mark Copplestone stuff. They’re simple, clean and characterful sculpts that come four in a pack and are a joy to paint. While not as big or detailed as the Heresy Hurn, they’re still very nice Predators and the price – £8 for four miniatures – is very, very nice. The lack of fine detail and the simplicity of the models may put someone off, but as a painter and fan of Copplestone sculpts I love it. I will probably use these with the Hurn functioning as a senior hunt leader.

You can get the models for £8 on the Copplestone Castings website. There’s another pack named Hunter Aliens with Guns which you might also want to pick up.

The photo was intentionally left unedited to demonstrate the clear resin effect. Click for a larger version

INAPs by Ainsty are starting to look pretty dated. The resin models are not very detailed and the weapons especially are pretty simplistic, often just simple tubes and rods. There is however one amazingly cool thing to these that pretty much knocks all criticism right out: they’re invisible. Well okay, not completely, but cast in clear resin. The effect is just amazing, and works brilliantly on these minis. INAP? No idea what that means, but It’s definitely Not A Predator.

INAP #1 is something I haven’t seen before: a Predator female. She’s fully armoured, looking down to her right and carries a three-barreled weapon on her left arm.

INAP #2 is firing the wrist-mounted weapon on his right arm. His left hand is on his hip, and he seems to have claws of some sort on his hand. The website calls them cyberspurs, whatever those are. There is a tube going from his mask to a device on his belt.

INAP #3 continues the Predator tradition of holding aloft skulls. His entire left arm has been replaced with one big gun barrel and he has both his arms raised, as if he’s roaring in victory. Other than that, he’s armoured just like INAP #2.

Yes, these models have flaws. INAP #3 wasn’t a very good casting, as there are some air bubbles (one which has chipped the end of the gun barrel, I believe) and the resin is more cloudy than in the other two. The models come on very bulky integral resin bases, which are a real pain to get off, especially since the resin is very brittle. I snapped INAP #1 at the knees and INAP #2 at the ankle doing this. Superglue came to the rescue, luckily. As mentioned before, these models are very simplistic. The poses are fine but the designs leave a lot to be desired.

The big thing here, however, is the clear resin. Not only does it offer a look you simply cannot achieve no matter how good a painter you are, it also captures the feel of the Predators’ cloaking device perfectly. It also serves to divert attention – and the eye – from the simple design of the models. There’s also the point that INAP’s don’t really need painting. Some people have advised giving the models a thin blue wash, but I think I won’t bother. It will be more in line with the source material anyway, see for yourself:

Maybe just the yellow eyes, and that’s it. Not being the world’s fastest painter, it’s nice to get away with only painting a few eyes and doing the bases. Of course the INAP holding the skull needs to have the skull painted. I’ve also been thinking of trying to paint parts of the model to create the feel of a de-cloaking Predator.

The clear resin INAPs will set you back £3.00 each. It’s not too bad, just be sure not to break them. They are also available in opaque resin for £2.00 apiece, but since the same price buys you the much superior Copplestone stuff, I wouldn’t bother.

Overall verdict: The INAPs are not very impressive models that rely on the clear resin effect to pull them through. It does. I suggest that every Predator fan picks up at least a few. Predators without cloaking? Pffft. You can get the INAPs for £4 apiece from Ainsty’s webstore.

Spear-Hunter and Bone-Hunter. Click for a larger version

Jungle-Predette – photoshopped a bit to bring out the detail. Click for a larger version

Chasing-Hunter – same Photoshop treatment. Click for a larger version

Death-Hunter. Click for a larger version

Running-Hunter. Click for a larger version

Hunters by Predastore are a collection of limited-run resin models. They’re all beautiful models and exquisitely detailed. In fact, they boast some of the most intricate detail I’ve ever seen in a miniature.

Spear-Hunter, who is sculpted by Remy Tremblay is a fairly classic view of a masked Predator holding his spear aloft. The model is tall, lean and well-proportioned. The anatomy is very nicely sculpted and the details are crisp. The webbing covering his torso must be mentioned especially, as that is indeed some stunning stuff, as is the small animal skull hung on said webbing. In addition to his spear, the Predator has half-extended wristblades on his left arm.

The Spear-Hunter comes in three parts, namely the two wrists and the rest of the model. The pieces fit together quite nicely. There was some miscasting on the left arm of the model, which I had to work with files and blades. The model doesn’t really come with a base, there’s just a casting tab. As far as I can tell, you’re simply supposed to pop the model off and rebase him.

I have a few minor points of criticism about the model, as well as one major one. The major one applies to both of Predastore’s offerings so I’ll save that until later. The minor ones? I think the model is a bit too lean. This is of course a personal preference, I just like my Preds a bit more cartoony, bulky and muscular. This one would have no chance armwrestling with Dutch or Dillon. The delicate detailing is also a double-edged sword, as the speartip and the wristblades are very, very thin. Even with those minor niggles, this is a very impressive miniature.

Bone-Hunter by Allan Carrasco is a refreshingly different Predator, a primal one. Whether he’s just been stuck too long on a planet or represents a piece of Predator history, the model lacks the usual hi-tech trappings of the species. Instead he’s armed with a bladed bone club and a single wristblade which also seems to be crafted from bone. Additionally, he sports some armour plates of either metal or hardened leather. The model’s pose is just excellent, as he is stepping forward and seems to be calling out a challenge.

As with the previous model, the detailing here is crisp and clean. Resin allows the casting of thinner, more delicate details than metal, and this has been put to great use. From the individual dreadlocks to the chipped blade of the club, it’s almost as if you’re looking at a HD version of a miniature. As previously mentioned, this is not without its downsides, and butter-fingered hobbyists should take care not to mangle all that nice detail. Luckily the resin used is not the most brittle stuff in the world.

The model comes on a scenic integral base. This is something that tends to divide collectors. Personally, I’m not that fond of integral bases, especially large ones. I base my models almost exclusively on round 25mm slottabases, and anything overlapping is a pain. As it is, I cut off the scenic base and managed to fit Bone-Hunter on one of my regular bases. It needs to be said, though, that the base was very nice. It was also easy to remove due to it being resin. You can see the scenic base here, for example.

I have nothing much to criticize about Bone-Hunter. It’s a great miniature and an interesting take on the subject. There is however one thing I must point out about both of Predastore’s miniatures: their price. All models cost 14 EUR including postage. This is by no means exorbitant, and Predastore has actually lowered the initial price, but it will still obviously be an issue for some customers. Granted, it’s cheaper than the Hurn for example, but then again the latter is a pretty hefty hunk of metal with optional weapons and the like.

Jungle-Predette is another interesting new concept. As the name suggests, what we have here is a female Predator. Sculpted by Gael Goumon, the model is in a hunting pose, perched and alert on top of a fallen tree and holding a large knife in her right hand. All comments above about quality are again applicable.

The Jungle-Predette is quite obviously female. Goumon has a good grasp of anatomy – this isn’t just a male with breasts added on, but the shape of the body clearly indicates a female. I must applaud the sculptor on this, since this is something you don’t always see in 28mm models. The sculpting skill is also apparent in the Jungle-Predette’s posing. While she’s standing still, the miniature manages to wonderfully convey a feeling of an alert and agile hunter.

The model does stumble into a few minor pitfalls. In my opinion, the breasts are too large. This is all too common in 28mm female miniatures. The Jungle-Predette’s breasts aren’t massive as such, but they still look a bit too full for an obviously very lean and muscular frame. To see what I mean, do a Google image search for female ufc fighters. All that muscle will eat up body fat – breasts included. The same theme is also present in the clothing. Instead of the fairly functional armour worn by most Predators, the Predette is dressed in a bikini with a few armour plates covering her rear and shoulders. I can only wonder why, as it seems the only reason for this is catering to a male audience. “Sexy” is not really a word I associate with Predators, so this unnecessary sexing up baffles me. As the sculpt is so good, it’d take a lot of skill to sculpt on some additional armour. It doesn’t ruin the model, but I just find it a bit pointless and tasteless. I’m of two minds about the base. As mentioned above, I’m not much of a fan of scenic bases. Then again, this is one pretty base! The tree is sculpted in great detail, and the model and base form a seamless whole. I was happy enough to deviate from my standard procedure, and base the whole thing on a 50mm base.

Chasing-Hunter is another miniature by Remy Tremblay. This is one of the most dynamic models I’ve ever seen. The Chasing-Hunter is apparently going full-tilt, and is vaulting a fallen tree or another obstacle, steadying himself with a hand on a tree stump. As with all the other Predastore models, the detail is very impressive and crisp, from the mandibles down to the flying dreadlocks of the Predator. The sense of movement is conveyed brilliantly and fits my idea of Predators 100%. Whoever this hunter is chasing doesn’t have a lot of time left. The model is again on a scenic base. As you can see from the pictures, I cut away the excess material in the base in order to fit the tree stump on a round 25mm base. What I said above about the Predette’s base applies here too, and I was happy leave the base as-is.

There is a downside to the model’s posing: such things and intricate details don’t come for free. In the case of the Chasing-Hunter, the flowing dreadlocks came in three separate pieces. Try as I might, I couldn’t get a perfect fit matching them to the Predators’ head. The arm connects to the hand on the tree stump at the wrist. There is a very small surface in the join, and I felt that it was necessary to pin it. This required some delicate work in order not to destroy anything in the process. Other than those two things there’s not much to fault.

Death-Hunter is the second Predastore miniature by Allan Carrasco, the first being the Bone-Hunter mentioned above. This model again takes the Predator imagery in a new direction. Standing tall – and I mean really tall, see the size comparison pictures – the Death-Hunter looks like he’s taking part in a gladiator battle. He’s holding a massive, wicked-looking halberd/bardiche-type long-hafted axe in his right hand, and presenting a skull trophy with his left. The left wrist also features a single long wristblade. There’s minimal armour in the form of greaves and some armour plates on the right shoulder and the left thigh. The helmet sports what I assume are decorative tusks or something similar.

The model is cast in grey resin, and comes in seven parts: the main body, separate arms, the wristblade, the two tusks and a small rocky base. The base isn’t shown here, as I tend to mount my minis on standard round slottabases. As you can see from the picture, I added some greenstuff to accommodate the slightly raised foot. The parts fit together very nicely. The level of detail in the sculpt is once again very impressive, and I like the fact that the model isn’t too cluttered. Carrasco is recognized as one of the best in the business at the moment, and rightfully so.

As I said, just like the Bone-Hunter, this model takes a new approach at Predators. Is he a gladiator? That’s obviously not a hunter’s weapon, and I would assume Predators don’t wage large scale war without technology. If he’s a gladiator, who is he fighting and for whose entertainment? I wasn’t too hot on the concept initially, but the Death-Hunter has grown on me lately.

Any complaints? Just a few. While I appreciate the fine detail that can be achieved with resin, gluing on two teeny tiny tusks was a chore, and one that can be destroyed by a bit of careless handling. Also, I don’t know whether it’s intentional, but there seems to be some scale creep going on. From the soles of his feet to the top of his helmet, the Death-Hunter stands at exactly 40mm, towering head and shoulders over most 28mm humans.

Running-Hunter by Jon Siegel is in stiff competition with Remy Tremblay’s Chasing-Hunter for the most dynamic pose of the Predastore range, as he darts to the left as if dodging an attack. In fact, you can almost see the bullets zooming past him. He has extended wrist blades on his right wrist and a plasma caster on his shoulder. The Running-Hunter sports pretty typical Predator armour, with greaves, plates on one shoulder, both thighs and the groin.

Another grey resin casting, the model comes in four parts: the main body, the right wrist, the left leg from the knee down and the plasma caster on the Hunter’s shoulder. I liked the fact there was nothing too fiddly here, all the pieces were of decent size. There was no base supplied, so I assume the model should be attached directly to the base. That’s what I did at least.

The Running-Hunter is a traditional take on the Predator, and I really like him for that. You can never have too many of these. When I saw the photos, the anatomy looked a bit off, and I still think the arms look a little short, but the model is much nicer in the resin than in the pictures.

As usual, there are some gripes. I’m somewhat suspicious of the durability of the model, as there is a small contact point – the sole of the foot – with the base. While the model weighs next to nothing, I worry a little about the possible snapping of the ankle. This had in fact happened during transport, which was a surprise considering that Predastore ships their stuff very well packaged in a hard plastic case. My second complaint comes from the fit of the parts. Usually the Predastore models are prime examples of well-fitting parts, but with the Running-Hunter I needed some extra work with knife and file before I had a fit I was happy with.

Despite these issues, I really like the Running-Hunter. In fact, I haven’t yet seen a Predastore sculpt that I didn’t, even if the Running-Hunter might be the weakest so far. Then again, comparisons with Tremblay’s, Goumon’s and Carrasco’s work set the bar very, very high, so take that into consideration regarding the word “weakest”.

Overall verdict: Predastore’s resin models are wonderful stuff, even if at 14 EUR apiece they are a bit pricey. They are very accurate renditions, well sculpted and intricately detailed. I also like the way Predastore’s models offer you both traditional takes and new interpretations on the Predator. If you can afford them, I strongly suggest adding them to your games. They compete with the Hurn for the title of best Predator around. All are available directly from Predastore, although you must be advised that some of them are limited casting runs that might or might not be available later.

No miniature review is complete without some size comparison shots. They’re especially useful when models from several manufacturers are handled, so the next pics might be useful. Click for larger pics, as usual:

L to R: Hurn, Running-Hunter, Spear-Hunter, Death-Hunter, Hunter Alien

L to R: Chasing-Hunter, Hunter Alien, Jungle-Predette, Hurn

L to R: Hunter Alien, Spear-Hunter, Hurn, Bone-Hunter, INAP

L to R: Hunter Alien, em4 trooper, Hurn, GW Imperial Guard, INAP

L to R: Hunter Alien, Hasslefree Ray, Hurn, Copplestone trooper, INAP

L to R: Hunter Alien, Horrorclix Alien, Hurn, Leading Edge Alien, INAP

L to R: Horrorclix Alien, Spear-Hunter, em4 trooper, Bone-Hunter, Copplestone trooper

And this, dear readers, concludes this mammoth of a post. I admit it kind of got out of hand, but at least it should shed light on the topic of not-Predator miniatures. Thanks for making it all the way to the end!


Filed under: Aliens/Predator/USCM, Miniature reviews, Miniatures

From the painting desk #7

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Bit slow with the updates lately, finally got something painted to show. My Predator project is well under way, my latest painted stuff includes three INAPs from Ainsty and a Copplestone Hunter Alien. The INAPs were basically basing jobs, except for the one where I tried to create a decloaking effect. Let me know what you think!

Ainsty INAPs

Click for a larger version

Copplestone Predator

Click for a larger version

Still struggling with photo lighting. I only recently noticed, that the two bulbs I have – which should be the same – are different. One has a much more yellow tone, which definitely sucks. Will have to get a replacement for that, and work with one for now. This shows especially in the INAP picture, where the single bulb doesn’t provide enough lighting. On a single model it’s no problem, as the Copplestone one shows.


Filed under: Aliens/Predator/USCM, Miniatures

From the painting desk #9

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I’ve really gotten the new year started with a bang when it comes to painting. I’m churning out painted stuff at the rate of a mini or two per day, which is approximately 300 times my normal rate. I’m especially happy about the fact that I’m getting back to my old projects, resurrecting them (especially the zombies, ba-dum-tchhh) and finally getting miniatures I’ve bought years ago painted.

Click for a larger version

It’s another one of Mark Copplestone’s wonderful Predators, available from Copplestone Castings. A sweet mini and paints up nicely as Mr. Copplestone’s sculpts tend to. For more info, check out my Predator review.

Click for a larger version

I  bought my Studio Miniatures zombies ages ago, and have only now gotten into painting them. They’re really very, very nice minis with a lot of character and it’s an easy job making them look fine on the tabletop.

Click for a larger version

The world is often a dangerous place for little choirboys, and the zombie apocalypse makes it no different. This unfortunate victim is from Recreational Conflict. Zombie children, gotta love ‘em!


Filed under: Aliens/Predator/USCM, Miniatures, Zombies

Campaign building blocks

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For any miniature game, you generally need the following: miniatures, terrain and rules. In this post I’ll do a bit of an inventory of what of each of those three elements I have available for Triton-4.

Miniatures

It should come as no surprise that as far as miniatures are concerned, I’m pretty well covered. As a result of both my own collecting and my Aliens, Predator and Colonial Marine miniature reviews I’m nicely stocked. I also have a few other nasties in store, which I’ll save until later. Just in case my players happen to read this.

I just received the scientists and utility crew that I ordered from Victory Force Miniatures. Joining them is be the not-Bishop from Woodbine Designs. I’ve also been thinking of ordering more inspectors from Heresy. Inspector Knuckles is already doing his rounds as a combat synthetic, and I think that with matching paint jobs the more peaceful-looking others would make for nice additions to the crew. I will need the civilian types to add some variety to the games, as they can be for example objectives (“Find the missing synths”), targets for rescue or protection (“Escort the scientists to the crashed ship”) or simply random encounters (“A feverish colonist staggers out of the jungle”).

I’ve also been thinking of investing in an APC for the CMs, probably this from Old Crow.

Shown in the pictures below is the current cast for the campaign, starting with the Marines.

Click for a larger version

I think the photo very nicely demonstrates the benefits of a unified  colour scheme. The fifteen Marines above look like a unit. Look a little closer, and you’ll see there are big variations in body proportions, style and gear. The models in the picture above come from no less than seven different manufacturers (em4, Copplestone, Prince August, 1st Corps, Denizen, Hasslefree and GW), and yet the simple paint scheme and unified basing tie the models together nicely. There are a lot more CMs waiting to be painted, but these guys and gals are a good start.

28 mm Predators

Click for a larger version

Here are my Predators, sans the wonderful Hürn from Heresy, who sits almost finished on my painting desk. Being bigger than the others, he’ll make for a nice pack leader.

Horrorclix Aliens

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And here are as many Xenomorphs that I could cram into one picture. They’re missing their mommy, since the queen was far too big to fit in and is not yet finished.

Terrain

I’ve been working more than usual on my terrain. I currently have 16 CDs covered with jungle terrain. When I placed the first bunch on the table, I noticed that they looked a bit too sparse. This is due to the fact that I wanted to be able to position models on the pieces, as well as simply skimping on my terrain building materials. The newer ones that I’ve built are much more dense, and will be scattered around to create the illusion of a thicker jungle. I’m also intending to build small vignettes of some jungle pieces. Maybe a few skinned corpses? Chestburst animals? A cluster of eggs?

I’ve also been wanting to use a large outdoor fountain element ever since I bought it (see this post from a year back). Thus far it has seen no action whatsoever, but will surely be utilised here.

I also received a bunch of scenic elements from Ainsty – crates, barrels and the like – which I’m using to make something to represent a military camp. I’ve also just ordered some barbed wire pieces from Products for Wargamers, more supplies from Old Crow and sandbag walls from Fantascene.  The should make a nice, Vietnam war -style jungle camp. For the time being I will settle on a temporary looking camp, and as the campaign progresses, I’ll maybe add something to it, such as landing pads etc.

Here is most of my current terrain setup on my gaming boards in a few different configurations.

Click for a larger version

Here’s the table in its entirety. I placed a Marine communications setup in the middle as well as some CMs to show the size of the table.

Click for a larger version

Here’s a close-up of the comm setup. The dish is from a plastic toy, the pole a piece of an old GW building and the pegs around it from an IKEA bookshelf. The beacon in the middle is from Ainsty, and the barricade from a plastic army men set. The plants are aquarium plants. I’ve used different flocks to differentiate the camp terrain from the jungle. However, I’m also trying to convey the feeling that the jungle quickly creeps in around whatever the humans build.

Click for a larger version

Here’s the monstrous fountain element. It’s so big that I’ll probably need to add a third table (I have four sheets) to accommodate it. See the lone Marine for scale. I think I’ll have entire scenarios centered on this piece of terrain, since its build is very good for that. Just imagine the Marines defending the mouth of that gully, and you’ll see what I’m getting at. Or just take at this little diorama from way back when I bought it.

Rules

This section is the easiest and most complete. Flying Lead from Ganesha Games suits my needs nicely. It’s a fast-flowing system, which leaves plenty of room for narration and improvisation while also presenting players with tactical dilemmas and the like. As GG’s games use similar mechanics, I should be able to easily port extra rules from Fear and Faith, GG’s horror game.

We had our first playtest last week, and really enjoyed it. The system worked fine for what we’re going after, so I’m really pleased. We also worked that playtest already into the campaign – naturally it was the final bootcamp simulation before the actual mission.

So there, my plans so far for the campaign. Now I turn to you, dear readers. Tens of heads are usually better than one, so feel free to provide me with ideas, tips and even requests. Are there minis you think I could use? Got an idea for a terrain piece or vignette? Send them in, I’ll be eternally grateful and hopefully use them.

I’ve also been thinking of making a small tutorial on how I made the jungle pieces. Is there a call for an article like that?


Filed under: Aliens/Predator/USCM, Miniatures, Scenics, Triton-4

From the painting desk #13

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Yes! My Hürn from Heresy (see the Predator review for more info) is finally finished, after sitting half-painted on my desk for ages. Seriously, I’ve written on July 14, 2011:

Here are my Predators, sans the wonderful Hürn from Heresy, who sits almost finished on my painting desk.

Weird how you sometimes just hit a wall with a particular miniature, even if it isn’t annoying to paint. For some reason this happened with the Hürn. As usual, once I finished it I was left wondering what was so difficult. It’s a neat model, and turned out just fine!

Painted Hurn Headtaker

Click for a larger version

This version of the Hürn has unfortunately sold out. I’m considering buying the new, helmeted variant for different weapon options. As if I didn’t have enough Predators already.


Filed under: Aliens/Predator/USCM, Miniatures

Predator review updated again

Predator review update #3

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Just a quick heads-up to let you know that the 28mm Predator review has just been updated with the latest offerings from Predastore:

Death-Hunter. Click for a larger version

Running-Hunter. Click for a larger version

For detailed reviews, see the giant post here. And never mind the funky colour thing going on with the backgrounds, I’m yet again reconfiguring the photo lighting setup.


Filed under: Aliens/Predator/USCM, Miniature reviews, Miniatures, News

Utopia #2 – Triton revisited

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I’m happy to report that we played the second game of Utopia yesterday. After the events of Kessler-11, our group of misfits was in for another adventure. The mood was pretty low – the first combat deployment of the squad had left two members dead and one hospitalized. Imagine then the joy of a safer mission, one of reconnaissance and protection! Three new troopers joined the squad:

Pvt. Iljutsh – a former Russian truck driver who got into trouble for doing some illegal business on the side back on Earth. Generally likable despite his somewhat dishevelled appearance.

Pvt. Jane – A young, hulking man straight from the academy. Jane knows the manual back to front and is very motivated by the service in general. He’s also a very good poker player.

Pvt. Ghillian – Replacing the deceased Bjornssen as the squad’s technician, Ghillian is a young woman and a wizard with computers. She has a nice collection of retro 21st century music, which now replaces the Union of Terra official background music playing in the crew quarters.

In happier news, Pvt. Haugen-Ankerson had just gotten engaged, and the crew threw her a party. For some reason this made Sgt. Brauer even more sombre than usual. Not even the fact that his service would come to an end in a few days would cheer him up, nor would the sangria made from moonshine and powdered synthetic orange juice.

A team of scientists would be setting down on a planet to research strange signals and energy bursts that seemed to be alien in nature. Might it finally be a contact with another civilization? Oh, it was.

Unfortunately for the squad, the planet turned out to be none other than the notorious Triton-4, a place on par with LV-426 when it comes to ghost stories and urban legends. Even more unfortunate was the fact that the civilization encountered was that of the Yautja, more commonly known as Predators.

The squad set down on Triton-4 to look for a science team that had gone missing. They were looking for clues that would explain the team’s disappearance. The squad was also tasked with mapping the area and discerning the source of the weird signals picked up by the orbital platform’s scanners. Accompanying the squad were Dr. Ernest Klein and his three synthetic assistants (quickly named “Fucking Huey, Dewey and Louie” by Sgt. Brauer), cordially provided by Weyland-Yutani to help with the information gathering. Pvt. Kenny wasn’t too fond of this, his football career ending due to replicant technology being used on players leading to higher performance compared to unmodified ones.

At first, everything went nicely. The squad spread out and found some clues. Sgt. Brauer did stumble into a patch of poisonous fungus, but his iron constitution and high tolerance to toxic substances helped him shrug it off. Pvt. Kenny had his flamer fill up with treacle, but was luckily able to clear it up to keep the team’s heavy weapon operational. There was a spot of miscommunication, with the synthetics and the good doctor wondering out from the safety of the landing site, resulting in some heated words from Sgt. Brauer (“You haul those electronic asses back to the landing site on the double!”). Eventually a compromise of sorts was reached, and the civilians allowed to move about a little.

The science team and the last known picture of Pvt. Iljutsh

The squad had been hearing animal roaring and howling since landing, and this finally culminated in an attack by giant dog-like creatures. Despite their fearsome appearance, the beasts were brought down with heavy firepower and things quieted down once again. Pvt. Ghillian managed to repair the communications satellite the previous team had set up, allowing her to locate the source of the signals – it was a clearing on the far side of the area.

Upon reaching the clearing, the squad was surprised to find nothing but some shimmering air, as if distortion from heat. That’s when things started happening. Three red laser dots appeared on Sgt. Brauer, followed by a heavy energy blast that he evaded through sheer luck. The squad went on full alert. A few moments later the communications satellite, at this point unattended, exploded.

Pvt. Kenny approached the shimmering air in the clearing, and found himself bumping into an alien space shuttle. As the squad started wondering about this, an energy blast from an unseen enemy put Pvt. Iljutsh down, heavily wounded. Things started happening. The medic Evans ran over to Iljutsh to help, while most of the troopers nearby did this (with the same effect):

Further away, another energy blast put down the newly promoted Cpl. Rodriguez – instead of one attacker, the squad was facing two. Luckily, Pvt. Wu was at hand. The sniper took careful aim and managed to land a shot on Rodriguez’s nearly invisible attacker, disabling the Predator’s cloaking device in the process. The creature dived into the underbrush to hide and reactivate its cloaking system – hampered by the constant rain.

A Predator in the midst of decloaking

Further away, the torrent of fire unleashed by half of the squad had failed to even injure the second attacker, who promptly emerged from the trees, picked up Iljutsh and then disappeared into the jungle amidst a steady stream of pulse rifle fire. Iljutsh would never be seen again by his squadmates, although he would make an excellent trophy.

Meanwhile the other Predator had managed to activate its cloak and was making haste towards its ship, trailing green blood. In its haste it had completely failed to notice Pvt. Kenny, who was slowly making his way back from the ship towards all the action. Luckily for the Predator, it was able to ambush Kenny and charged into close combat…only to be brought down by a masterful shot from Wu. Despite Sgt. Brauer’s orders, Kenny decided to play it safe and turned his flamer on the wounded creature, torching it. With its last strength, the Predator managed to activate its self-destruct device.

The drop ship had been called, but it wouldn’t make it in time. There was only one thing to do: run! The squad went running for the relative safety of the encampment, with one of the synthetics carrying Cpl. Rodriguez. They made it just seconds before a massive explosion tore through the jungle, scrambling one of the synthetics despite it reaching the landing site. While Iljutsh was missing and Rodriguez was down, the squad had survived.

In their debriefing session Sgt. Brauer was dragged over hot coals for allowing his men to kill a sentient, advanced creature that they had managed to incapacitate. Despite Weyland-Yutani calling for Brauer to be taken to court-martial and executed, Cpt. Jensen allowed Brauer to keep his life and his squad, although it did mean the sergeant’s service would continue until terminated. Brauer also might have accidentally promised to lead his squad to capture a live specimen…

Man, this was another fun game. Lot’s of action and tense, cinematic moments. Suitably frustrated players (“What do you mean I missed? What the hell kind of stats do those Predators have?!”) who still managed to pull off a victory of sorts. No, seriously. Losing only one trooper and managing to complete the main objective plus an additional one to boot – not to mention bringing down one of the Predators – was no mean feat.

The narrative is now really starting to build up, as we were following characters from the previous game. We were also all familiar with the Predator movies, and this game managed to recreate the feel of those quite nicely. The Predators were very hard to kill or even target, resulting in lots and lots of useless shooting. When the Predators shot back, it was basically a trooper down per each shot. I was worried about balancing issues, as I didn’t have time to playtest the scenario, but everything turned out nicely.

The jungle setup

I was happy that I could deploy my jungle terrain for a change, and as you can see from the pictures, I managed to get the Zuzzy mat painted as well. There are only a few pictures unfortunately, as due to the poor lighting all the other pics came out very blurry. Things you can’t really see are the Predator shuttle that I scratchbuilt and the hellhounds from Heresy that are almost finished as I write this. Not to worry, they’ll feature in upcoming posts.

Utopia will continue in a few weeks, most likely with our heroes trying to capture a live Predator. Good luck with that, guys and girls!


Filed under: Aliens/Predator/USCM, Game reports, Miniatures, Triton-4

Utopia #3 – The hunters hunted

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We just finished the third game of Utopia a few hours ago. If you’ve been following the progress of the campaign, you’ll know the last game ended with Sergeant Salt Brauer promising his superiors they’d make amends for killing the Predator they encountered – by capturing a live one. The orders were simple: no firearms, bring the creature back alive.Off went Utopia squad 16 (“The Sweet Sixteen” as they were instantly named), armed with tasers, flashbangs and a tranquilizer rifle, to bring down a Predator in the jungles of Triton-4. The squad’s sniper Wu managed to use his contacts in the munitions department to set himself up with some heavy duty poison darts for the tranq rifle. Hey, if the Predator died, it would be the scientists’ fault for supplying the wrong kind of darts! Meanwhile, trooper “Dog” Lau stole a thermal camera to help the squad get a bead on their prey.

With Cpl. Rodriguez injured and Pvt. Iljutsh dead, two new troopers joined the squad:

Pvt. Hämäläinen – a dour, quiet Finn. Hämäläinen keeps to himself and tends to his gear meticulously. His sullen mood prompted the squad’s medic Evans to arrange for Hämäläinen to receive a call from his mother to help his wellbeing.

Pvt. Bedford - the Brit Bedford is a passionate feminist. Coming from a career in private security and joining the military due to “workplace disagreements”, Bedford is a tough woman who can hold her own.

The squad moves out

The squad moves out

The squad set down and spread out towards three possible target sightings (we were using three Predator models on the table, with only one being the actual creature), with the exception of Pvt. Lau, who just happened to wander off alone – right into the line of sight of all the potential attackers. A moment later there was a flash of plasma, and Lau went down screaming. Before he fell, he managed to catch a glimpse of the attacker, eliminating the other two possibilities.

While the tech Ghillian ran to check on Lau, the squad turned their attention towards their so-called prey. At this point it became painfully obvious, that their weapons had a dreadfully poor range, and they would need to close with the Predator to actually knock it out.

The Predator wasn’t going to stand around waiting. Instead it charged out and impaled Pvt. Bedford with its wristblades. As the cloaked creature raised the screaming, thrashing trooper into the air, a wave of panic rippled through the squad. Brevet Corporal Haugen-Ankerson fled into the jungle, while a few others retreated. The squad was in shock over Bedford’s fate, and they were unable to stop the now de-cloaked Predator from charging across the clearing at Pvt. Ghillian. Having just checked that Lau was ok, Ghillian barely had time to register that she was under attack before the Predator’s vicious blades slashed her apart. Covered in blood and panicking, Lau clambered away on his hands and knees.

The last moments of Pvt. Ghillian

The prone Lau witnesses the last moments of Pvt. Ghillian

The creature’s charge had brought it out in the open, and Wu wasted no time. The sniper selected one of his poison darts and sent it into the Predator – to apparently no effect. The alien strode towards Lau, who desperately fired his taser. Laughing, the Predator tore out the darts and wires and then promptly keeled over, Wu’s potent poison working its way through the alien’s system.

The Predator is down!

The Predator is down!

No time was wasted by the squad as they mobbed the Predator. Sgt. Brauer tased the creature once more for good measure, and they swiftly tied up its hands and feet. Meanwhile, Hämäläinen got on Ghillians radio and called the dropship in. It was now only a matter of waiting for pick-up.

Evans tends to the Predator as Jane and Brauer look on

Evans tends to the Predator as Jane and Brauer look on

Problems did appear, though. First of all, the Predator was dying, its breathing slowing down and foam coming out of its mouth. Secondly, as if the Predator wasn’t enough, it was becoming apparent what they had been hunting, as Xenomorphs were suddenly appearing and could be seen skulking in the jungle.

The medic Evans did what she could with the Predator. Whether it was due to her xenobiologist ex-boyfriend or just luck, she managed to actually stabilize the creature. Around her the rest of the squad were throwing flashbangs and frag grenades (that weren’t expressly forbidden in the mission briefing) to keep the Aliens at bay as they waited for the dropship to arrive. Amidst all the chaos, Hämäläinen managed to establish radio contact with Haugen-Ankerson, who was returning from her panicked flight. The only problem was that Haugen-Ankerson’s way back brought her very close to one of the approaching Aliens…

Finally the dropship roared in, guns blazing. Sgt. Brauer quickly gave the order to fall back, and the squad packed itself into the dropship. Brauer himself heroically stood in the doorway as his second in command Haugen-Ankerson sprinted through the jungle and dived in the ship with the Xenomorphs snapping at her heels. The dropship soared into the sky, and squad 16 finally left Triton-4 behind. While their two missions had both been successful, victory had come at a heavy price: two troopers were dead and one missing and presumed dead. It was now apparent why ghost stories were told about the planet.

The third game of Utopia was as fun as the previous two, and for the same reasons. It was filled with drama, excitement and cinematic moments. I was a bit worried that I might’ve made the Predator a bit too powerful as it slashed its way through two troopers in two consecutive turns, but luckily our heroes turned the tide and put the creature down. The small RPG session at the start of the game are an essential part of the game, and they really breathe life into the characters. Sgt. Brauer’s drinking problem has evolved to the point where he simply eats powdered beer without bothering with the water anymore, while Pvt. Haugen-Ankerson is busy writing her wedding invitations and the Sweet Sixteen fight with Sgt. Hiroshi’s 12th squad over bragging rights.

Yes, I think this game actually works.

 

 


Filed under: Aliens/Predator/USCM, Game reports, Miniatures, Triton-4

From scratch

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I’ve never been much of a scratch builder. While I’ve often stuck together pieces of different models and assorted rubbish, I haven’t really viewed it as something I’m very good at. Nevertheless, when I found myself needing a shuttle for my Predators and my old computer mouse decided to break down…

Click for a larger version

Click for a larger version

Click for a larger version

Click for a larger version

The ship is a combination of the old mouse, a bunch of leftover Robogear bits and a few decoration beads. I thought the basic shape of the mouse was very similar to that of a Predator’s mask. I didn’t follow any particular logic, but simply went on a greebling rampage. I tried to keep the ship as sleek as possible.

I then gave it a quick paintjob with black spray and several layers of drybrushing, sticking to the same palette as with my Predators’ gear.

Click for a larger version

Click for a larger version

Click for a larger version

Click for a larger version

 

Click for a larger version

Click for a larger version

Really pleased with how this turned out, and will definitely try my hand at this again! The players were pretty dumbstruck when I plonked this onto the table, too. I hope that’s why they were laughing…

Comments welcome as always!


Filed under: Aliens/Predator/USCM, Miniatures, Scenics

From the painting desk #21 – More Utopia

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Wow, this is actually my 250th post. While the blog hasn’t been updated as frequently as before, I ensure you it’s still going strong. As the blog now has a quarter of a thousand posts, I figured I’d give you a look at what’s up.

As you can’t have failed to notice, I’ve been running a near future military scifi campaign for a while now. With seven games played (AAR #7 coming soon!) this is the longest campaign I’ve run in good long while, and both I and the players have really enjoyed it. You can find the associated posts by checking out everything tagged Utopia. The campaign has not only allowed me to use a lot of my miniatures, but also has really inspired me to paint minis and build terrain a lot. Deadlines help too!

Click for a larger version

Click for a larger version

Anyway, it’s on with the minis in chronological order. First up is a hunting beast for my Predators. The miniature is actually a hellhound by Heresy with the choice of a skeletal head. I really liked the idea of Predators using dog-like hunting creatures as shown in the Predators film. This one’s by no means a full match, but I think it looks fearsome and alien enough. Like practically all of the Heresy multipart minis, I had plenty of work getting the hound to a paintable state. There were some heavy mould lines and the fit of the parts really wasn’t stellar. After I’d all but finished painting it, I found out to my delight that I’d missed a glaring mould line on the hound’s side. As I didn’t want to ruin the paintjob, I painted some scarring over it, which I think turned out nice.

Click for a larger version

Click for a larger version

Next up is a conversion. While originally painted for Utopia, this fellow hasn’t appeared on the field so far. It’s actually the late-ish Pvt. Jane, who was captured fighting the Terminators. As you can see, he has been subjected to horrible experimentation and has been made into a cyborg. The model is a warbot from Pig Iron Productions with a head from Puppetswar and a minigun from Maxmini. I think the parts work nicely together and combine well to make a really intimidating figure. The paintjob is super simple, with basically just washes and drybrushing on the bulk. I paid more attention to the face, and I think it turned out looking pretty good. That resin head is pretty awesome, and I basically made this conversion just so I could justify buying the head…

L to R: Trill, Cohl, Abdul, Dastevan. Click for a larger version

L to R: Trill, Cohl, Abdul, Dastevan. Click for a larger version

Up next is a bunch of Utopia troopers – Trill, Cohl, Abdul and Dastevan. Nothing too special here, they were all given my typical trooper treatment. Trill is a Hasslefree mini, Cohl is a SWAT sniper from Foundry and Abdul and Dastevan are both from em4. I think Cohl is a good example of how a paint job can really change the way a model looks.

Click for a larger version

Click for a larger version

Topping off the post is General Hyun – set to appear in the upcoming Utopia AAR #7. Hyun is a Copplestone Castings miniature and I’m really really happy with him. Somehow those greys just turned out lovely and the uniform looks very crisp. I rarely get the feeling that I really nailed a mini, but with this one I’m patting my own back. Please refrain from posting ego-crushing comments!


Filed under: Aliens/Predator/USCM, Miniatures

New Predastore Predators reviewed

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I just updated my ongoing 28mm Predator review with three new offerings from Predastore: Crossbow-Predette, Austral-Hunter and 2Blades-Hunter. See the review here!

Crossbow-Predette. Click for a larger version

Crossbow-Predette. Click for a larger version

Austral-Hunter. Click for a larger version

Austral-Hunter. Click for a larger version

2Blade-Hunter. Click for a larger version

2Blade-Hunter. Click for a larger version


Filed under: Miniature reviews, Miniatures, News, Sci-Fi

Big spender me

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I haven’t bought a lot of miniatures recently, but I have pledged to a few Kickstarters. A short recap:

Reaper Miniatures Bones 2

This was actually a joint pledge with people from our D&D group. The game has been going on for years, and we’re using a varied collection of miniatures and Descent board game pieces. We figured that a selection of generic fantasy stuff wouldn’t do any harm, although it’ll take ages before we actually get the minis. All the more reasons to keep the game going! Bones 2 was of course massively funded, making over $3M with almost 15000 people joining in. While most of the minis will find use in role-playing games, there are a few lovely weird creatures in the Numenera range that’ll find their way into scifi games as well. Mashaaf the Great Old One is a nice example.

mashaaf

Prodos Games Alien vs Predator The Miniatures Game

To any reader of this blog it shouldn’t come as a big surprise that I got in on this one. I was a bit hesitant at first – at £75+£10 for shipping it’s not pocket change. However, it looks like it’s taking off quite nicely, so there should be plenty of lovely free add-ons and the like on the way. I didn’t go for the bigger pledges, since I already have more Aliens, Predators and Colonial Marines than I have time to paint them. Still, I can’t really miss it, can I? It’s about time someone picked up the licence! From what I hear, Prodos Games has done a nice job on bringing back Warzone, so my hopes are reasonably high.

avp_prodos

Anvil Industry AFTERLIFE

Anvil Industry is a small UK company mostly known for their 40K conversion parts and such. AFTERLIFE is a game of their own, which I mainly chose to back since I liked the look of the minis and because Anvil Industry seem like a nice, small company. Joel, one of the directors, basically sold me on the Kickstarter over on LAF simply by being a nice guy and being very open about their policies regarding their project. Not a bad job! Free shipping is a lovely, added bonus. There’s still six days left in the Kickstarter, so do consider joining in – £21 gets you six resin minis and a bunch of artwork and background material. I went in for £45, which gets me 19 minis, the background material and possible stretch goals.

afterlife_assault

That’s my Kickstarter world for now. Any other interesting ones out there?


Filed under: Miniatures, Sci-Fi

More Predastore Predators

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My ever-expanding Predator review keeps on going. Three more Predastore miniatures have now been added: Stalking-Hunter, Executioner-Hunter and Mermaid-Predette. Go check out the full review here.

Click for a larger version

Click for a larger version

Executioner-Hunter. Click for a larger version

Executioner-Hunter. Click for a larger version

Mermaid-Predette. Click for a larger version

Mermaid-Predette. Click for a larger version


Filed under: Miniature reviews, Miniatures, News, Sci-Fi
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